We know we bought an incomplete game in Minecraft: Xbox 360 Edition and was going to have to deal with all kinds of bugs and issues.
Surely, we don’t or won’t get serious on a map until the last biome is added (Jungle) which hopefully results in the last time we will have to restart a world to get all the add-ons.
Then it will be the best time to get serious.
The Incomplete Story of Minecraft Xbox 360 Update
This was most likely the best if not only approach everyone should have taken. However, we forgot how bad things can be with PC games, which, let’s face it, this is in it’s current porting approach.
As Xbox 360 consumer, we certainly don’t expect updates to destroy the effort we’ve put into a game, which no other game does.
As a result of trusting developers, 4J, Mojang and Microsoft Studios, DrAtomic1, a Minecraft Xbox 360 player, dove into it spending months and months building our world together with his girlfriend, every hour they had, weekends and nights, to the extend that we were designing buildings on the beach during our holiday using grid paper.
Every patch issues were introduced, most we worked around, however enderman destroying their carefully landscapped area and buildings is where they got really upset, then TU7 hit them with a major worldwide oil disaster.
Disheartened? That’s an understatement for them.
Do we understand the challenges 4J Studio faces, we surely do, however his girlfriend is very simple about it, she is outraged and doesn’t care about the development process at all, as she shouldn’t have too as a customer.
Moving on, thinking towards a solution; a world editor which allows us to change each chunk to it’s correct biome and reset the Nether and The End with the editor determining a new seed number and weather pattern based on that data would solve it.